Valheim Map

How to use the map

A quick, no-nonsense guide to the main things people come here to do: find where you are, plan a base site, farm ore efficiently, track down locations and bosses, and bring in your own save to see what you've already explored.

1Loading a world and getting around

The map is generated from your world's seed — nothing is downloaded, it's computed live in your browser.

Tip: the same seed always produces the same map, but different game versions can shuffle locations — if things look off, double-check you're on the matching worldGenVersion.

2Finding locations, bosses & resources

Open the hamburger menu (top-left) → Tools → Locations to open the filter panel.

ordinary location highest peaks beehive ore deposit boss altar
Faded markers mean a location can only be built once — the game picks one of several candidate sites, so a cluster of faded circles shows every place it might have landed, not several real ones.

3Farming ore efficiently

Ore deposits (copper, tin, silver, obsidian) are drawn as diamonds in the Locations panel, under their own filter group.

The map never invents a deposit — the honesty rule is: show exactly what's known, and say plainly when a type is a lower bound rather than the full picture. See the per-type tooltip in the panel for the current numbers.

4Planning where to build a base

Open the hamburger menu → Tools → Base planner for a ranked list of good building sites.

Distances are geodesic — actual travel distance over land or sea under this tool's cost model, not a straight line — so a site across a fjord scores accordingly.

5Importing your own save

Open the hamburger menu → Tools → Your save, or just drag a file onto the page.

This is a snapshot of the save at the moment you exported it — the panel always names the file and shows when it was read, because nothing in a browser can tell if you've since kept playing.

6Terrain, contours & other view options

The hamburger menu's View group controls how the base map itself is drawn.

7Measuring a journey

Menu → Tools → Measure. Click two points and the map works out the route the terrain actually forces between them — not a straight line, which is usually a lie: a crypt 300 m across a headland can be a 1,400 m sail.

8Watching a live session

If someone in your game is running the companion mod, they can press SHIFT-F8 to copy a link. Open it and this map joins their session and draws everyone in it, moving, on the world they are actually playing. Don’t have the mod yet? Setting it up takes about two minutes.

The code is a key, not a room name. Anyone who has it can see every player’s live position for as long as the session lasts, so share the link the way you would share a key. Nothing leaves your browser except through the session itself, and nothing about a session is saved to this map unless you press Record — a recording keeps the names and paths of everyone who is sharing their position, in this browser only, until you export it to a file yourself. An open tab keeps the session alive for everyone, so close it when you are done.

9A note on accuracy

This map reproduces Valheim's own world generation math rather than guessing, and it says so honestly where it can't be certain.